The Team
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- Dominick Cobb is the best Extractor in the game, as he is hired by corporations to steal secrets they would otherwise never have access to. His level of expertise is such, that he is very well-known in the black market of individuals who are able to infiltrate people’s minds and extract information.
- Ariadne is an Architect who designs the mazes that the dreams will use as their foundation. In single level dreams, the Architect usually acts as the dreamer, but in Ariadne's case she is only chosen to design mazes. Cobb allows Ariadne to join them in the field so she can watch Cobb in case his subconscious threatens the safety of the team or the mission. She takes the opportunity Cobb gives her because she can design and build places in the dreams that can not exist in reality.
- Arthur is the team's Point man. His task is to research the details behind upcoming missions and to ensure that all team members know their roles.
- Eames is known as a Forger because of his ability to physically impersonate anyone ("forging" their identity) when inside a dream. His skill is vital to the success of the mission, as he can convince the Mark that he is anyone that the team needs him to be. To make the illusion convincing enough, Eames studies the traits, mannerisms, and characteristics of the people he is tasked with impersonating.
- Yusuf is the team's Chemist. He creates the drugs (most notably somnacin) that are used to sedate the sleepers and share dreams.
- Saito is the team's employer for their latest mission. He is referred to as a "Tourist" because, although he accompanies the team on their mission, he is (for the most part) an observer, making sure that his intentions are carried out correctly.